Pros Teleport units into battle. Spend money easily. Observer = best scout
Cons Least amount of variety
Toss units and structures
Zealot like sc2 a frontline attacker. Bonus vs bio. charge is just stats
Stalker like sc2 a easy to micro unit that can trade well if controled
Immortal half sc2. Good vs protoss and terran Mech. Otherwise too Expensive.
Dark templar Punishes lack of detection. Come back or win games very quick.
Archon Powerful pscionic aoe bonus vs biological. (Good vs zerg and beast)
Observer Can purchase detection. Invisible spy.
Mage slow fragile mage with powerful aoe including regen+armor spell.
FighterJet
Tempest working on it
Ancient defender Excell vs air and stealth. Buy regular towers vs ground
Warp gate Units are more expensive if warped in.
Achedemy recommend to research blink and charge every game.
Forge This race benefits well from winning fights and suffers extra from loosing army. Balancing upgrades with units advised.
More information on Protoss
Sit back macro up a goode co and production. Get alot of stalkers. Get 2 of every other unit. Death ball complete amove and casually use spells to ensure victory.